Category: Android Development

Abubusoft Blog

Goodbye OpenGL, welcome Vulkan!

Some of my Android works is OpenGL ES 2.0 based. In the last time, I focused on other technologies and apps. OpenGL ES 2.0 is one of my favourites libraries, but I have to admit that it has some limitations, first of all, the constraint to be executed only on a single thread. Nowadays, with…
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Just some useful links about certificate pinning on Android

For my job, I was looking for some good article about certificate pinning on Android devices. I found these: https://medium.com/@appmattus/android-security-ssl-pinning-1db8acb6621e https://www.netguru.com/codestories/3-ways-how-to-implement-certificate-pinning-on-android If you don’t know what it is Certificate Pinning: Pinning is the process of associating a host with their expected X509 certificate or public key. Once a certificate or public key is known or seen for a host, the certificate or…
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CrystaX: a valid alternative to NDK?

The NDK was the only way that I know to integrate, in Android development, Java and C worlds. Some day ago I found a possible replacemente of NDK: Crystax It seems to have many features that standard NDK does not have. The more important for me: Full support of C locales Full math support, including…
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